WSJ: "Narrative art of that caliber is distinguished by its ability to
re-organize our preconceptions, to shift us into a world that's always
been there but that we've been afraid to acknowledge, and I'm not
convinced that GTA IV pulls off that miracle."
"GTA III let you have that one thing that all players in any game crave: agency. GTA III wasn't just two games in one: GTA III was whatever game you wanted it to be and each and every one of those games was, because of the mechanics, because of the characters, because of the world, intuitive and gripping."
"Successful art tears away the veil and allows you to see the world with lapidary clarity; successful art pulls you apart and puts you back together again, often against your will, and in the process reminds you in a visceral way of your limitations, your vulnerabilities, makes you in effect more human. Does GTA IV do that? Not for me it doesn't, and heck, I love this damn game."
I thought GTA IV is a great satirical take on the fabled American Dream. But, I do believe he has a valid points regarding the missed opportunities.
"The real world is currently the hardest, most troubling piece of real estate around, and even GTA IV, which wants to dial everything up to 11, can't, to paraphrase Hammer, touch it." The old saying stills stand, the reality is more fictional than the fiction itself.
"GTA III let you have that one thing that all players in any game crave: agency. GTA III wasn't just two games in one: GTA III was whatever game you wanted it to be and each and every one of those games was, because of the mechanics, because of the characters, because of the world, intuitive and gripping."
"Successful art tears away the veil and allows you to see the world with lapidary clarity; successful art pulls you apart and puts you back together again, often against your will, and in the process reminds you in a visceral way of your limitations, your vulnerabilities, makes you in effect more human. Does GTA IV do that? Not for me it doesn't, and heck, I love this damn game."
I thought GTA IV is a great satirical take on the fabled American Dream. But, I do believe he has a valid points regarding the missed opportunities.
"The real world is currently the hardest, most troubling piece of real estate around, and even GTA IV, which wants to dial everything up to 11, can't, to paraphrase Hammer, touch it." The old saying stills stand, the reality is more fictional than the fiction itself.



